Unity News & Community
The latest Unity news, releases, tools, community updates and important changes for developers.
Unity 6.6 Alpha Adds Built-in Dictionary Serialization
A Unity 6.6 Alpha introduces built-in dictionary serialization and authoring, addressing a long-standing workflow that often required custom wrappers or serialization callbacks.
Read news →Unity 6.5 Is Now Available
Unity 6.5 is now available as a Supported release, bringing new improvements across 2D, graphics, shaders, lighting and the broader Unity workflow.
Read news →Unity 7: The Next Generation of Unity Is Coming
Unity has announced Unity 7 as the next generation of its Editor and runtime, with a focus on faster iteration, modern .NET, AI-assisted workflows and deeper connectivity.
Read news →Unity and Epic Demonstrate Unity Running Inside Unreal Engine
At Unite Seoul 2026, Unity demonstrated a technical partnership in which a Unity game rendered natively inside Unreal Engine.
Read news →Netcode for GameObjects 2.13.0 Is Available
Unity has released Netcode for GameObjects 2.13.0 with compatibility updates for newer Unity editors and Fast Enter Play Mode support.
Read news →Unity MCP: Giving AI Agents Context Inside the Editor
Unity’s official MCP server lets compatible AI tools access project context such as scenes, GameObjects, components, logs and Editor state.
Read news →Unity AI Tools Are in Open Beta
Unity’s AI tools are available in open beta for Unity 6 developers, including an in-Editor Assistant, MCP Server, AI Gateway and Generators.
Read news →Unity’s 2026 Render Pipeline Strategy
Unity says its 2026 render-pipeline strategy puts most new development focus on URP while maintaining HDRP and beginning the deprecation process for the Built-in Render Pipeline.
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